Accessing the GUITexture component from another script.

Hello i am trying to access a GUITexture component on another object, from my player. Ive tried several different ways that failed miserably. I Have to be able to find the object in my scene because the player spawns into the scene. The player has a script on it that needs to be able to access the GUITexture component on another gameObject in the scene.

Try this:

var yourOBJ: GameObject; 
var texture1; //Var to hold texture

function Update(){

GameObject.FindGameObjectWithTag ("yourObjTag");

texture1 = yourOBJ.GetComponent(GUITexture);

}