Accessing the same scene but with different options through the main menu

I’m currently working on the main menu of my game and encountered a issue when it came to using the same scene but with different options in the Game Manager, in the scene I have it set as player vs. Ai but I have an option for Player vs. Player in the Game Manager, is there anyway to allow for the changing of this scene instead of duplicating the scene and just changing the Game Manager in the duplicate scene.

Typically options from one scene are saved to some type of persistent storage, either PlayerPrefs or some other save mechanism, then when the second scene loads it looks to that saved configuration and decides how to behave.