Accessing the Vision Pro camera feed on Windowed mode

I have an iOS project that I want to run on Vision Pro, which includes a feature requiring access to the camera feed.

I tried using PolySpatial visionOS 2.0.4 and enterprise APIs for visionOS. When the app mode is set to RealityKit with PolySpatial, I can successfully access the camera feed, but all the Legacy Text elements in my UI are broken.

When the app mode is set to Windowed mode, can not access the camera feed.

Is there any way to access the Vision Pro camera feed while the app is running in 2D Window mode?

Environment:
Unity 6000.0.26f1
Xcode 16.1
visionOS 2.1

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