New Update:
I tried it with 1.2b3 and it still freezes up Unity in the editor and in the player.
My game is very simple, I only have simple code for translating objects, score, timer, simple physics, etc.
What is happening is I can only play the game once in Unity editor, when I try to run it again Unity freezes and I have to force quit. When I build the project, my game freezes at the loadlevel call. So I commented out the entire code to change the levels and it freezes anyway.
I also tried the built game on my dad’s machine and got some really weird problems.
My Dev machine is an old eMac 800mhz with Geforce2 MX, and my dad’s machine is a dual 64bit G5 with a Geforce FX 5200. On my machine the game works perfectly graphically, but on my dad’s machine the screen went black. I tried different screen res settings, and what I got when I ran it windowed was what looked like my textures getting modifyed to some very low color palette. Very weird.
With the freezing I commented out everything new I did and still had the problem. I don’t get any errors displayed and what’s worse is it sometimes works to a point and other times it locks up before.
My code doesn’t do anything ground breaking at all.
I can’t really send my whole project as I am on dial-up but I can send whatever parts you need, or, if you really really need it I can send the whole thing.
I am trying to get this finished for a gag Christmas gift for my dad so I hope we can get it going.
Oh, one more thing that may or may not be related, before I made these major changes, I had simple code to raycast down to the ground, get the distance then move an object down (animated) until the ground and then back up. The code was run from a mouse down event. What would happen is if you clicked the mouse 6 or so times while it was still in it’s translate cycle, the game would freeze. I just changed it to not allow the script to be rerun until it is finished moving and everything was fine. It seemed weird to me that that would freeze at all.
PS: I apologize for the messed up writing, I am groggy today, I hope it is somewhat legible 
Thanks,
-Jeremy