If I wanted to grab a variable from an item in the scene would I use
var variable;
var gameObject : Transform;
variable = gameObject.GetComponent(scriptName).variableName;
or would I use something else?
If I wanted to grab a variable from an item in the scene would I use
var variable;
var gameObject : Transform;
variable = gameObject.GetComponent(scriptName).variableName;
or would I use something else?
I wouldn’t use gameObject as a variable name, since it’s already a component of the object your script is attached to. I’m guessing you just did that for example’s sake, though. So yes, you’re on the right track, GetComponent is definitely the way to go. Check out the Unity Script Reference for more information.