AccumulationSettings Errors on Build

Hello,

I encountered a few errors while building my game. We are using VisualScripting in Unity 2022.3.11f1. I think these errors are related to AccumulationSettings but I don’t know what it is.

Can you help me fix it?

Error 1
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_AccumulationSettings.cs(15,84): error CS0400: The type or namespace name 'AccumulationSettings' could not be found in the global namespace (are you missing an assembly reference?)

Error 2
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_AccumulationSettings.cs(16,104): error CS0246: The type or namespace name 'AccumulationSettings' could not be found (are you missing a using directive or an assembly reference?)

Error 3
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_AccumulationSettings_ShutterProfileType.cs(15,84): error CS0400: The type or namespace name 'AccumulationSettings' could not be found in the global namespace (are you missing an assembly reference?)

Error 4
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_AccumulationSettings_ShutterProfileType.cs(16,123): error CS0246: The type or namespace name 'AccumulationSettings' could not be found (are you missing a using directive or an assembly reference?)

EDIT:
Fixed with deleting Unity.VisualScripting.Generated folder.

1 Like

Hello again,

I deleted to Unity.VisualScripting.Generated files and it created automatic. Then my problems are fixed.

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Was getting this error in github desktop while commiting. Deleting Unity.VisualScripting.Generated folder from file manager fixed it. Thanks.