Acessing Renerers

I need to be able to access a renderer from the camera or a GUIText or something so i can use it to process text and put it on a Texture2D. However I am not able to access the renderer (it seems to always be null) or i am unable to add one either ( it says the renderer is read only) When a GUIText or the camera uses the GUILayer to render text is the renderer created somewhere else?

Thank You
Troy West

gui classes have no accessable renderers. they go through an internal system, not the standard mesh rendering as you know it from other things.

only textmesh that are meshes have a renderer you can access.