Action replay system

I want to be able to replay the last 10 seconds of my sport game whenever I want.

What’s the best way to do this…
I’m thinking of attaching a script that records all of the transform info for the repayable objects (there aren’t many) for every update for 10 seconds.
I can then manually reproduce the transforms for everything.
Only bit I get stuck on is the mesh animations? How can I record the current mesh animation frame, and play that back? Especially with blending…

Any ideas?

1 Answer

1

Our EZ Replay Manager package can do this. Animations are working flawlessly.