This is standard RPG stuff here. When the player is close to an object and is facing said object how do I trigger a call back(In my case to show the gui) when they press a keystroke? I can make my GUI appear when the user presses a key but that is pretty useless if it’s not attached to something. I also need to get access to that objects variables so would the call back/trigger be on the object that I am interacting with?
A dialogue system doesn’t work well if you can’t talk to objects or open chests ![]()