Hi! Im trying to make a solitaire game using Unity 3D.
My problem is I don’t know how to simulate the drag action of the card and when I release the mouse button it’s going to snap on a another card when it’s valid.
Is there a tutorial on how I can drag and drop the cards? Should I use a plane? Should I make them rigid bodies? And with the “drop” action how can I snap it so that the arrangement of the cards is still arranged?