Hello. I am trying to figure out a respawn system for my game. It is fast paced (like Geometry wars) so when the player looses a life (I already have the life system in place) I want the player and enemies to be hidden from view for a second or two, play and respawn and then reactivate the player and enemies.
The problem is where I have the live system script, it is attached to the player object. If I de-activate the object when the player looses a life, wont it deactivate the re-activation script (its like having a computer turn itself back on when its been unplugged).
How can I make this happen (If I didnt make sense, I want the respawn system to work like this: http://www.youtube.com/watch?v=LcN3uvXbCIM&feature=related) Thanks.