Activating or deactivating a button that is on a different scene than the current one

Hello. I also have a small problem. I’m working on a racing game and I want the button that takes you to the stage with the map after winning the race to be deactivated, being on another stage. I tried the prefab method, but it works in the editor, and when I render the game and test it on android it doesn’t work anymore, any ideas? Thanks for your time.

You Should try Unity Addressable Method if that prefab contain lots of object in that
also you can see logs in your mobile with help of Log Viewer | Integration | Unity Asset Store