Activating Unity license process modifies AssetGroup files.

If I activate Unity license, AssetGroups files are modified. Is this normal?

I think it happens if I run Unity by script such as.
/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/MacOS/Unity -nographics -projectPath . -quit -batchmode -username XXX-password XXX -serial XXX

I found some corrupted asset files in the unused scene and removed them. As a result there happens no reported issues any more. It seems like that the content of non default AssetGroup file is cleared if broken asset is included.