Does anyone know what im doing wrong i got "‘active’ is not a member of ‘UnityEngine.Transform’. "
function Start () {
}
var bool : boolean = false;
var ts1 : Transform;
function Update () {
if(bool){
bool = false;
var ts = new Array();
for(var trans : Transform in transform){
if(!trans.active){
ts.Add(trans);
}
}
ts1 = new Array(ts.Count);
for(var i=0; i<ts.length; i++){
ts1 = ts*;*
* }*
* }*
}