Hello Guys,
Is there any way to get Quad buffer stereoscopic camera on latest Unity versions ?
I have a powerwall with 3D projection system and would like to use it also with a few Unity apps.
As far as I know Unity stopped the quad buffer rendering support after version 2019, somebody else had a similar need and found a solution ?
this is best solution for caves,
https://www.middlevr.com/
I know MiddleVR for caves, but for a simple Powerwall I would like to do it entirely with Unity without adding third party software
Hey Brunoltaly! I suspect that Unity and MideleVR are collaborating in order to charge fees !!!Currently, there are no other solutions besides commercial ones
BrunoItaly, if your projectors support FramePacked 3d modes (much like what 3d blu-rays use) you can get 3d support from Unity (or anything) by rendering both eyes to a single image that is split. There are of course some drawbacks but it does work and no drivers or plug-ins are needed.
Sync’ing the glasses is a separate problem, but if you use DLP Link glasses it may be good enough which will sync directly off the projection itself.