However, when i’m trying to make compile own scene, i see just a blue screen.
Color space is set to gamma, and Stereoscopic rendering is enabled, but if to check a Stereo 3D checkbox while running a compiled project, i can see only a blue screen (not even a skybox). If not to check that checkbox, i can see a scene properly, but obviously without stereo rendering.
After playing with different Unity versions, i had figured out that in 5.2.3p2 i can see a skybox in stereo mode. However, it seems that camera is flying forward at the high speed 0_0. In mono mode, camera stays on its place, but ofc no stereo.
Okay, after i created a new project in 5.2.3p1, i got stereo works, however i still have no idea what causes stereo not to work in 5.3.1p1, probably will check it again.
Did you ever figure this out? I’m having the same or similar problem in 5.3.4.
If I build with stereoscopic support in the free version, I don’t see anything. However, if I build the same project in mono (no stereoscopic) OR I activate a Pro license, it seems to work.