I saw a post earlier that stated that Ads can range from 15 to 45 seconds. Is there a way in code to discern how long a video is?
At least not as part of our API, but you could measure time taken from you are showing the ad, until user returns to game. What do you need it for?
/Rasmus
Thanks for the speedy reply Rasmus. Was just thinking there is a big difference in 15 seconds and 45 seconds. I am thinking of rewarding the player based off of the length of a video. Maybe more in-game currency based off of length.
Ok makes sense. However we actually don’t have length of video, just the size (bytes) of it on native SDK side. However as usual I will recommend you create a feature request on https://feedback.unity3d.com/forums/unity/suggestions?category=ads
/Rasmus
Will do. Thanks again!