Adapting to different screen resolutions

Hi,
Does anyone know the best techniques to maintain your game’s ratio and images resolution regardless of the monitor it’s played in?
Ideally, if the game is played in a different screen ration, I’d like to have the black stripes on top and bottom to guarantee the 16:9 ratio.
Is there a way to do this?
cheers!

http://wiki.unity3d.com/index.php?title=AspectRatioEnforcer

–Eric

Spellmaker: Does that help you out?

Let me know how you get on.

Awesome! This is exactly what I needed, thanks!

Just a word of advice: it would really ruin experience on different screen aspect ratio. I hated Assassin’s Creed when my main monitor was 16:10. I mean, I got extra pixels in height, why the hell the game won’t use them?!