[Adaptive Performance] No Active Loader was found

Hi guys,
I need to setup Adaptive Performance for my mobile game.
I got this error message from the package,
what does that mean?
[Adaptive Performance] No Active Loader was found. Make sure to select your loader in the Adaptive Performance Settings for this platform.

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I’m facing this issue aswell, were you able to figure it out?

nope
the thing is. Because AP is available just for Samsung devices I postponed it to a near feature.

Alright, thanks for the response.

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I am also facing this issue…

[Adaptive Performance] No Active Loader was found. Make sure to select your loader in the Adaptive Performance Settings for this platform.

unityEngine.AdaptivePerformance.AdaptivePerformanceInitializer:Initialize()(at Library/PackageCache/com.unity.adaptiveperformamce@2.1.1/Runtime/core/AdaptivePerformanceInit.cs:51)

Here shows an error in script

What todo?

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8 months no reply… great

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Can you verify that both checkmarks (Samsung Android Provider as well as Initialize Adaptive Performance on Startup) are ticked in the Android Provider Settings?

Adaptive Performance Package page-2#post-7428935

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Issue is still present on unity
2021.3.0f1.2 Personal
Revision: 2021.3/staging 6eacc8284459
Built: Fri, 01 Apr 2022 05:10:09 GMT

Could you please send in a bug report with a sample (e.g. a AP sample) to reproduce (with device info and version etc.) as it’s not clear what the issue is or which devices are included (os version etc).

considering this thing is easy to reproduce using the info I just gave plus the fact that the bug reports take ages till they get processed i would say it makes no sense to file a bug report for this.

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Faced the same problem, can’t find a solution

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same problem as well

++

Hi,

I think I figured out the solution if anybody needs it:

In the Adaptive Performance settings, make sure to ONLY ENABLE the settings for Android. I had the checkbox for “Initialize Adaptive Performance on Startup” checked in both the android tab as well as the Windows, Mac, Linux tab, so while it found the Android Provider, I never specified a provider for Windows, which it was missing and thus still giving out the error message.

14 Likes

Still same issue

No Adaptive Performance provider …same error here

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Still same error for me

yes my bran out

I using ubuntu I tried every solution I found , but no result

Same error on 2021.3.10f1