Hi,
I’m trying to create a camera dynamically using:
var cam = new camera();
But how do I add it to the scene?
Hi,
I’m trying to create a camera dynamically using:
var cam = new camera();
But how do I add it to the scene?
there is no such thing as a camera object in a scene.
There are only gameobjects, to which you attach components, like a Camera component for example ![]()
as such to add one dynamically pure code, you first need to create a game object, then add a camera component to that go
It’s probably easier if you just instantiate a camera prefab.
–Eric
Thanks, what’s the code for adding a camera to a game object?
gameObject.AddComponent (“Camera”);
Even, you can copy one camera to another or copy the setup etc. If you have different setup for different camera then create prefab of each and instantiate on necessity.