Hi,
is there a way we can add a new upscaler to the “Upscaling Filter” option in Quality?
Thanks,
You can see how I added Snapdragon Game Super Resolution in this pull request: Implemented Snapdragon Game Super Resolution by Torgo13 · Pull Request #8072 · Unity-Technologies/Graphics · GitHub
I haven’t finished adding tests or documentation so it’s still a draft, and it’s only been tested on Unity 2022.3 and URP 14.
I’m not sure if there is a way to add a new upscaling filter to that list in the URP settings without creating a fork, but they can also be added as Renderer Features. There’s an example for FSR2 on GitHub, but it only supports Unity 2021.3 (URP 12) and DirectX 11: GitHub - GPUOpen-Effects/FidelityFX-FSR2-Unity-URP: FidelityFX FSR 2 for the Unity URP