I make iOS apps using Unity3D.
For some project need plugin or library (using native code), I have to add it manually
It is so boring to repeat it every building apps
Is there anyway to do it automatically?
There is a special folder called Plugins/iOS. At build time, Unity automatically adds those files into the Xcode project. Also, in unity press “Append” instead of “Replace” when building the xcode pjt.
Great tips. Thanks