Hi, I want make effect like in “Air hockey” games, when player hit ball, ball goes steadily in some direction in which it is hit. To achieve the “ice” effect
If you want to simulate, then you will need a rigidbody, use the rigidbody’s AddForce method with ForceMode.Impulse so it’s a one time thing, not a constant force and you will need physic material which has low friction.
1 Like