I cant figure out how to add it. its not added by default.
gameObject.AddComponent(“FlareLayer”);
–Eric
Thank You!!! I was using Camera.main.gameObject.AddComponent(typeof(…));
I cant figure out how to add it. its not added by default.
gameObject.AddComponent(“FlareLayer”);
–Eric
Thank You!!! I was using Camera.main.gameObject.AddComponent(typeof(…));