Add gameobjects to LOD group?

Is there a way to add a non renderer gameobject to LOD group? I’m building an asteroid belt. I want it show the asteroid ring when viewed from far and spawn asteroids when close. I rather not calculate the distance from camera, because I plan to change the size of the asteroid belt during run-time and not change the distance much.

No, it has to be a mesh. But there’s an easy work-around:



Use OnTriggerEnter to start a fade of your asteroid belt and enable your asteroid spawner at the same time.
OnTriggerExit for reverse. :slight_smile:

Hope this helps!

Let me know if you need help.

_

-RocketFriday