First of all, thx for clicking on this, please be my hero on this one.
This is my simple score script; for every click there’s one point added. What I desperately want and I’m unable to achieve, and I did research but still can’t get it, is for the highest number showed by the counter to be saved as a highscore.
When the player dies, the level restarts, so have that in mind.
Also, it is an android project.
the script
#pragma strict
var score : int;
function Update () {
if(Input.GetKeyDown("mouse 0")){ //Player kills the dragon or spaceship or whatever
score += 1; //increase the score
}
guiText.text = score + " "; //Display the score to the user!
}