I’ve just switched from unity 2021.3 to 2022.3 and i would like to know if there is a way to add a local URP package in order to edit some shader scripts (in my case the light range).
I did that in 2021.3 by just copying the URP package into the Packages folder in my assets but this doesn’t seems to work anymore.
Hello, thanks for the quick response, i think i fixed it but idk if it’s the way to go.
I used to copy the URP package from package cache into a Package folder created in the assets folder (./Assets/Packages), this worked in the 2021 version but not in the 2022.3 LTS causing a whole (400+) lot of red errors.
What i’ve just did is to copy it into ./Packages and this seems to work, what i thought is that when you do this into packages, it is instantly wiped out but i was certanly wrong.