Add material on imported obj files?

Hi,

I have some problems to add materials in right scale on imported obj-files from Shapr3d app.

Is it possible to make new mapping on obj files in unity so they get the right size and scale?

Thanks!

You can try on my test files here:

[ h //drive.google.com/folderview?id=1MACziqY6AqpIBHoD713Qdae-Ns8YnLSS](http:// h //drive.google.com/folderview?id=1MACziqY6AqpIBHoD713Qdae-Ns8YnLSS)

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You should be able to adjust the tiling and offset of the texture maps in the material properties.

Look for “tiling” and “offset” on the screenshot of the material properties.

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