Add Networking to a Script

Hi
I need to know what my script need to be viable to Networking.
I alredy knw how to create the server and stuff, but the changes this script does dont work. I you ppl can help me to add the networking values, I shall figure out how to modify my others scripts.
//////////////////
// Shioo //
// shioo4play //
/////////////////
#pragma strict

var estrategia : GameObject;
static var lugar : int = 0;
private var originalScale : Vector3;
private var originalPosition : Vector3;
private var originaleulerAngles : Vector3;
var sound : AudioClip;
 
function Start ()
    {
       originalPosition = transform.localPosition;
       originalScale = transform.localScale;
       originaleulerAngles = transform.eulerAngles;
    }
 
function Update ()
       {
         if (estrategia.active == true)
         {
         transform.localPosition = originalPosition;
           transform.eulerAngles = originaleulerAngles;
           lugar = 0;
         }
       }
 
function OnMouseEnter () {
       audio.PlayOneShot(sound);
       transform.localScale = Vector3(30,60,0.5);
       }
 
function OnMouseExit () {
       transform.localScale = originalScale;
       }
function OnMouseOver () {
       if(Input.GetMouseButtonDown(1))
       { 
         if (transform.localPosition == originalPosition)
           {
           transform.localPosition = Vector3 (300, 160, 50);
           transform.eulerAngles = Vector3(50.0, 0.0, 180.0);
           }
           else
           {
           transform.localPosition = originalPosition;
           transform.eulerAngles = originaleulerAngles;
       }
      }
      if (Input.GetMouseButtonDown(0))
      { lugar += 1;
       if (lugar == 1){
           transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
 
           transform.localScale = Vector3(100,100,0.5);
 
         transform.position.y = 1;
         transform.position.x = 240;
         transform.position.z = 130;         
       }
       else if (lugar == 2){
       transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
 
           transform.localScale = Vector3(100,100,0.5);
 
         transform.position.y = 1;
         transform.position.x = 275;
         transform.position.z = 130;         
       }
       else if (lugar == 3){
       transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
 
           transform.localScale = Vector3(100,100,0.5);
 
         transform.position.y = 1;
         transform.position.x = 310;
         transform.position.z = 130;         
       }
      }
 }

If “add network” means that the changes on the script will be changed for every one the just add a network view component