Hi
I need to know what my script need to be viable to Networking.
I alredy knw how to create the server and stuff, but the changes this script does dont work. I you ppl can help me to add the networking values, I shall figure out how to modify my others scripts.
//////////////////
// Shioo //
// shioo4play //
/////////////////
#pragma strict
var estrategia : GameObject;
static var lugar : int = 0;
private var originalScale : Vector3;
private var originalPosition : Vector3;
private var originaleulerAngles : Vector3;
var sound : AudioClip;
function Start ()
{
originalPosition = transform.localPosition;
originalScale = transform.localScale;
originaleulerAngles = transform.eulerAngles;
}
function Update ()
{
if (estrategia.active == true)
{
transform.localPosition = originalPosition;
transform.eulerAngles = originaleulerAngles;
lugar = 0;
}
}
function OnMouseEnter () {
audio.PlayOneShot(sound);
transform.localScale = Vector3(30,60,0.5);
}
function OnMouseExit () {
transform.localScale = originalScale;
}
function OnMouseOver () {
if(Input.GetMouseButtonDown(1))
{
if (transform.localPosition == originalPosition)
{
transform.localPosition = Vector3 (300, 160, 50);
transform.eulerAngles = Vector3(50.0, 0.0, 180.0);
}
else
{
transform.localPosition = originalPosition;
transform.eulerAngles = originaleulerAngles;
}
}
if (Input.GetMouseButtonDown(0))
{ lugar += 1;
if (lugar == 1){
transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
transform.localScale = Vector3(100,100,0.5);
transform.position.y = 1;
transform.position.x = 240;
transform.position.z = 130;
}
else if (lugar == 2){
transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
transform.localScale = Vector3(100,100,0.5);
transform.position.y = 1;
transform.position.x = 275;
transform.position.z = 130;
}
else if (lugar == 3){
transform.eulerAngles = Vector3(270.0, 0.0, 0.0);
transform.localScale = Vector3(100,100,0.5);
transform.position.y = 1;
transform.position.x = 310;
transform.position.z = 130;
}
}
}