How hard can it be? Looks like its been hardcoded to just use the system default webbrowser… but that is not what I want it using.
I’ve seen this request asked from a thread that is 5years old… common
How hard can it be? Looks like its been hardcoded to just use the system default webbrowser… but that is not what I want it using.
I’ve seen this request asked from a thread that is 5years old… common
It’s really unclear what you’re referring to. The “system default browser” for what?
–Eric
Really unclear?..perhaps I should have just listed all the old threads I bumped into asking for this aswel… you must not have seen them.
When you click on any of the url links in unity… ie ANY OF THEM …they are sent to the http://lmgtfy.com/?q=system+default+web+browser to be opened with. (Including external asset store links) And while on the subject wtf can’t the internal file base help pages be opened up in an internal window like the asset store tab… also why can’t we have multiple asset store tabs… its annoying as fck to have keep using the back button, instead of just opening an asset item in a new tab… I dunno who thought designing this store in junky ass system where you have to use Unity internal lame asset browser to use the store completely, as opposed to just allowing users to use their own webbrowser to download assets but it really sucks.
And the option (clearly a serious lack of them) should be in unity to have to send those file(local unity help pages)/external url’s to a custom web browser location, instead of it just using whatever the http://lmgtfy.com/?q=system+default+web+browser …is set too.