Hey,
I tried to add a ragdoll setup to the MCS Male character, but the colliders do not match the arms. In earlyer Unity versions I was able to match both by disabling the Animator component. Now it’s not possible anymore. The problem is that MCS Male character mesh is not in t pose by default. Also trying to set t-pose in unity’s avatar mecanim settings and export to prefab not helps. Character is then in t-pose but collider is now nomore in t pose.
Best,
Andre