Edit* timeline not timeliness… autocorrect
I woke up this morning after developing an animation for my character all night and now the player doesn’t move (walk). After much anger and frustration I remembered I added a key to the animation timeline for all elements of the animations because I needed to copy his state for other animation endings. Apparently and without my knowledge the positions you set in animation arn’t local to the character but are solid world coordinates. How do I fix this?
I know it’s the animation because I Disabled the animator and the player moves… I’m new to animating please help, the player moved with animations until I did this mess to it.