AddForce doesn't work

heey guys I want to learn the basics so i decided i make flappybird! try unity but onfortunitly i get stuck at these problems. Can someone explain to me what the problems are? what do i wrong?

using UnityEngine;
using System.Collections;

public Vector3 flappyForce = new Vector3(0,50,0);

public class Flappyscript : MonoBehaviour {


	void Start () {
	
	}
	void Update () {
	if (Input.GetKeyDown("space")){
			Rigidbody,AddForce(flappyForce)
	}
	}
}

It should be rigidBody.AddForce, you have a capital R in rigidbody and comma instead of a full stop between rigidbody and addforce, :slight_smile:

I am assuming your script doesn’t compile.

  1. move the variable declaration inside the class.

  2. Rigidbody should be rigidbody

As all others have said basicly
replace line 14 with;

rigidbody.AddForce(flappyForce)

Also, notice that you have a comma instead of a dot :slight_smile:
And yes, change Rigidbody to rigidbody