AddForce jump height dimities on level reload,Add force Jump height diminishes on every level reload.

Hi,

I am new to unity and I’m working on the create with code projects and on prototype 3 we have a character that jumps to avoid obstacle. Now, I decided to add a simple UI which includes a restart button. My problem is that every time a reload (restart) the game/current level/scene, the force of the jump diminishes until the character does not jump anymore. Does anybody have encounter a similar issues?

That depends on how you are restarting the scene. If you are reloading using load scene, then it should restart with the same properties it started with. Unless you have these values stored in an object that isn’t destroyed on load.

If you are doing something else then I would need to see how you are resetting the player’s position and velocity.