Hello,
I’m trying to use AddFriendByNameAsync from Friend Services but it did’nt work.
It return always server internal error ( code: 50 ) details : User " xxxxxxxx" not found.
So I tried with the api, but same issue.
The only way a did it was with the raw ID of the player.
I’m displaying await AuthenticationService.Instance.GetPlayerNameAsync(), so I’m 100% sure that is the good username and tag.
I really don’t know.
Regards,