I'm designing a world for a uni project, and I'm experiencing severe issues with the grass brushes. While 2 brushes work excellent, adding a 3rd brush fraks up all implemented grass.
Doesn't matter if it's a detail mesh or grass texture, doesn't matter if i used it or not. The mere presence of a 3rd brush and the following error appear:
All brushes are set to CLAMP
Any help would be highly appreciated,
Cheers,
vedsten