Adding a curve to an animation that changes transform variable

Hey y’all,

I just added a curve to my animation that changes the transform variable from (-1,0) unit to (-2,0) units which actually sets my game object to (-2,0) in the scene. Is there a way to base it on the current position and just move the game object (-1,0) from wherever it currently is?

Thanks!

You should have the object you want to animate in a parent object. Play the animation from the child (the one you want to animate).