Adding a Mesh Collider to Line Render in AR Draw

Add Mesh Collider to Line Renderer [ISSUE]

I have managed to get a Mesh Collider created. But it does not follow the line  and creates a box shape at the first point.

I’m using AR Draw by Dilmer Valecillos’ technique to get my line and editing the AR Line .cs

//zachary adding mesh component
Mesh mesh = new Mesh();
MeshCollider meshCollider = go.AddComponent();
goLineRenderer.BakeMesh(mesh, Camera.main, false);
meshCollider.sharedMesh = mesh;
mesh.name = "LineMesh(Clone);
meshCollider.convex = true;

Even if you can tell me a box collider solution, it would be very helpful! As long as it works in AR or 3d