Adding a Monitor to Game?

Hey, I was wanting to know how it was possible to implement, say a monitor into a PC app, say you wanted to web browse in a VR game or something along the lines of that?

You’d have a surface, usually a plane, that has a renderer attached to it.

Then you’ll create a RenderTexture to be used as the texture for that surface.

Then with a reference to that RenderTexture you can make a camera render to it:

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