Adding a space in unity layout of a script for organization?

Ok so I’m sort of a neat freak, and as i add tons of stuff to my scripts I find on the unity side they get cluttered.

Any way to add a break between variable that would show up on the script panel?

I’m using C#

as an example below, i want to just put a space between gameObject, mainmenu buttons, and other stuffs

1742298--110108--Screen Shot 2014-08-20 at 10.01.13 PM.png

As far as I’m aware with the default inspector you can not. But you could easily write a custom editor to make it look pretty. You can use GUILayout.Space (10); to add some space between elements in the inspector.

http://unity3d.com/learn/tutorials/modules/intermediate/editor/building-custom-inspector

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You could also look at my signature for AdvancedInspector…

Here is my 2 min example, hope it’s what you are looking for!

1742874–110137–EditorExample.zip (115 KB)

Thanks guys. I’m so new to unity (and C#) that I’m just going to bite the bullet and deal with clutter. Im about 75% done with my game, so at this point I can deal. I’ll try using something different for the next one!