I want to add a camera on top of all others to render some special effects, how would I do that in Cinemachine?
I have a Cinemachine brain with a few 3d cameras, so I added a second brain and a 2d virtual camera, and created a layer for both of them.
Still, it only renders the camera with top priority (clear flags set do Depth Only). The same setup would work in regular unity without cinemachine.
Thanks