Hi all- I just finished setting up my kinematic character controller for a 3D game, but right now it just holds my character FBX in a T-pose
I was wondering if anyone knows of any good resources/tutorials on adding animations to a character controller once the basic work of programming the controller is done?
I’ve already modeled and rigged my character as a humanoid in Maya, and I have intermediate experience animating in Maya, so I’m capable of doing my own animations
I just need to figure out how to plug my animations into Unity and get them working with the character controller. Any help or guidance would be much appreciated, thanks!