Adding animation to a character controller

Hi all- I just finished setting up my kinematic character controller for a 3D game, but right now it just holds my character FBX in a T-pose

I was wondering if anyone knows of any good resources/tutorials on adding animations to a character controller once the basic work of programming the controller is done?

I’ve already modeled and rigged my character as a humanoid in Maya, and I have intermediate experience animating in Maya, so I’m capable of doing my own animations

I just need to figure out how to plug my animations into Unity and get them working with the character controller. Any help or guidance would be much appreciated, thanks!

The animation learn section is a good place to start. :wink:

1 Like

Read and watch the Unity tutorials. If you have specific questions then come back to the forums and ask.

animator2b barely beat me to the response lol.

1 Like