Adding Animations to CharacterCustomize demo

Is it possible to enhance the included models (max) with more animations via a simple process using .bvh animations for example?

The models in this demo have just idle and walk, I’d like to keep prototyping with them, but need more animations.

How to do easily?
Any ideas?

ty!

Upon examining the max files, I found they are bones + skin modified. I think BVH files work with Character Studio n-peds, so, you need to do the animation by yourself. Correct me if I am wrong.

I had a quick test of both animeeple and mixamo.

Animeeple failed to apply the .bvh to the skeleton correctly, so I didn’t go any further.

Mixamo imported the .fbx fine, and seemed to apply a test freebie animation ok. I exported it but currently having some issues getting the exported animation recognised along with the existing ones in my test app.

Will keep playing with it.

There is no problem to load bvh into 3dmax biped. But it must be 3dmax compatible.