Adding custom sounds after compiling?

Hi!
I’m working on this game that’s mainly about music. It’s going pretty well so far, the problem is copyright.
So I was thinking about adding some non-copyrighted songs and allowing the user to add his own music if he wants. Just like in GTA Vice City and its custom radio.

Is this possible on Unity? How?

Thanks in advance!

When I was looking into this before (to solve a similar problem) I was looking into NAudio http://naudio.codeplex.com/

This article has some troubleshooting that I found might be useful.

Let me know if that gets you in the right direction as I may take another look at it this weekend.

Well, this is actually modding the game. Maybe we can search for “modding”.

You are just wanting the ability to play custom audio right? You could have a folder that they can dump MP3 files into and then use NAudio or something similar to play them.