Hi everyone,
I’m currently migrating a game from GameSparks to Unity Gaming Services (UGC), and I’m facing a challenge with adding custom statistics to UGC content. The game, which I’m porting to Quest 3, used GameSparks, which no longer exists for sharing custom levels between players.
One of the features I need to replicate from GameSparks is tracking user-specific statistics, such as how many players have completed a given level, and at which difficulty. Is there a way to add or track custom content related user statistics with UGC? If not, are there any recommended workarounds or services that can be integrated alongside UGC to achieve this?
BTW I think adding custom user specific statistics would be a hunge improvement for UGC.