I can only apply two textures to my model when choosing from the predefined list of shaders.
Do i have to develop my own shader to add bump, Specular and a diffuse map or is there an easier way?
I can only apply two textures to my model when choosing from the predefined list of shaders.
Do i have to develop my own shader to add bump, Specular and a diffuse map or is there an easier way?
Specular map is encoded in the alpha channel of the bump map.