Hello. I’m designing an on-line Web game and I just wanted to know if it was possible for users to add custom content to my game.
It will also be helpful to me so I don’t have to keep uploading MASSIVE unity3d files to my server, taking 2-3 hours to load. maybe I can just upload packages as maps?
Using the WWW class and the WWWForm class, you can request content from an external server at will.
What you do with that content is up to you. For example, there was a question on here recently where someone was changing the scenery on the fly by downloading textures from a server.
Unity pro makes downloading large amounts of content via these classes easier with asset bundles.