Now we want to dig more into a particular level (e.g. level 4), and to know in which wave and how many kills that player failed in that level… But using Data Explorer seems not possible because the event gives all levels.
The only way I can think of is adding a custom event for every SINGLE level, sth like:
Unfortunately, you are correct and this isn’t possible. The only way to compare parameters across a single event would be to use our Raw Data Export tool, which is only available to Pro subscribers.
As you can imagine, this is our most requested feature. The workaround you posted would work, but as you said it’s really only feasible for a small number of levels.
We are working on some ideas for how to enable this kind of analysis, since we understand how useful it can be. But there is currently no time table on when it would be available.
We are in maintenance mode only for Unity Analytics as we start the move to deltaDNA over the next year. In the meantime, Raw Data Export is the best solution