Hi guys.
I made a broom flying mechanism which is adding force to the player in the dierection of camera’s view (this is what the mechanism is doing.)
But i noticed that a child of the player (it’s a light) isn’t following the player when he is moving by the force.
When i’m walking (i’m using the fps controller of unity) the light is following the player.
Does anyone know why is this happening.
Thank’s