Adding force to a parent his child won't follow.

Hi guys.

I made a broom flying mechanism which is adding force to the player in the dierection of camera’s view (this is what the mechanism is doing.)
But i noticed that a child of the player (it’s a light) isn’t following the player when he is moving by the force.

When i’m walking (i’m using the fps controller of unity) the light is following the player.

Does anyone know why is this happening.

Thank’s

The light should not have a collider or it’s own rigidbody.

Other than that it sounds like a bug as all children should follow their parents.

1 Like

OMG thank you very much!!!:):):):):slight_smile:

I had a rigidbody on the light, i dont know how i did that :stuck_out_tongue:

now it;s working perfect.

Thank you again.You made me happy.