Adding hair to Mixamo character

Is there a way to do this? My character already has hair, but I want it to move somewhat realistic, ex moves in the wind. How would I go about this?

You should make the hair in blender using a hair modifier(Or is it particle system?) either way do that and then import it into unity as an object seperate from the character. You can then use a cloth component to simulate it. This might not be perfect, but it should work pretty well.

Thanks for the advice. I’ll look into the cloth component thing, because I have no experience with Blender.